Large City: Groqüe Hyegöqüe Hadfow

Groqüe Hyegöqüe Hadfow

Groqüe Hyegöqüe Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceWokki̽k Moot
RegionNosëz Chyu Forest
Founded1434
Community LeaderLord Mog̈d
Area77 km2 (30 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation3934 m (12906 ft)
Average Yearly Precipitation151 cm/y (59 in/y)
Population18132
Population Density235 people per km2 (604 people per mi2)
Town AuraAbjuration
Naming
Native nameGroqüe Hyegöqüe Hadfow
Pronunciation/groq˔/ /ˈhjego˞q˔/
Direct Translation[blue; dark blue] [silence]
Translation[Not Yet Translated]

Groqüe Hyegöqüe Hadfow (/groq˔/ /ˈhjego˞q˔/ [blue; dark blue] [silence]) is a subtropical Large City located in the Wokki̽k Moot of the Rosid.

The name Groqüe Hyegöqüe Hadfow is derived from the Sylvin language, as Groqüe Hyegöqüe Hadfow was founded by Bhocnodi, who was culturaly Wood Elf.

Climate

Groqüe Hyegöqüe Hadfow has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a freezing -9°C (16°F). Groqüe Hyegöqüe Hadfow receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Groqüe Hyegöqüe Hadfow covers an area of nearly 77 km2 (30 mi2), and an average elevation of 3934 m (12906 ft) above sea level.

Overview

Groqüe Hyegöqüe Hadfow was founded durring the early 15th century in winter of the year 1434, by Bhocnodi. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Bhocnodi.

Groqüe Hyegöqüe Hadfow was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Groqüe Hyegöqüe Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Groqüe Hyegöqüe Hadfow is buildings are arranged arrounded a highly ordered system of crampt cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The robustly designed timber walls has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Your first impression of Groqüe Hyegöqüe Hadfow proves to be right on the money. This city is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.

Civic Infrastructure

Groqüe Hyegöqüe Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Groqüe Hyegöqüe Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Groqüe Hyegöqüe Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Groqüe Hyegöqüe Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Groqüe Hyegöqüe Hadfow's parks.

Groqüe Hyegöqüe Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Groqüe Hyegöqüe Hadfow.

Groqüe Hyegöqüe Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Groqüe Hyegöqüe Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Groqüe Hyegöqüe Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Groqüe Hyegöqüe Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Groqüe Hyegöqüe Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Groqüe Hyegöqüe Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Groqüe Hyegöqüe Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Groqüe Hyegöqüe Hadfow's public wards, blessings, and other arcane systems.

Groqüe Hyegöqüe Hadfow has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Groqüe Hyegöqüe Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Groqüe Hyegöqüe Hadfow's grid is powered by an arcane means.

Groqüe Hyegöqüe Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Groqüe Hyegöqüe Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Groqüe Hyegöqüe Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Groqüe Hyegöqüe Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Groqüe Hyegöqüe Hadfow's natural decorations nor waterways.

Groqüe Hyegöqüe Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Groqüe Hyegöqüe Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Groqüe Hyegöqüe Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Groqüe Hyegöqüe Hadfow's chapel was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

The Azer near Groqüe Hyegöqüe Hadfow are known to be almost tame, such that they can be put to domestic use.

Groqüe Hyegöqüe Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Invocation energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 33
  • Farmers: 50
  • Farm Laborer: 86
  • Hunters: 62
  • Milk Maids: 47
  • Ranchers: 23
  • Ranch Hands: 47
  • Shepherds: 49
    • Farmland: 73253 m2
    • Cattle and Similar Creatures: 4533
    • Poultry: 54396
    • Swine: 3626
    • Sheep: 181
    • Goats: 36
    • Horses, Mounts, and Beasts of Burden: 1813

Craftsmen

  • Arms and Toolmakers: 37
  • Blacksmiths: 37
  • Bookbinders: 23
  • Buckle-makers: 24
  • Cabinetmakers: 41
  • Candlemakers: 64
  • Carpenters: 61
  • Clothmakers: 47
  • Coach and Harness Makers: 18
  • Coopers: 47
  • Copper, Brass, Tin, Zinc, and Lead Workers: 24
  • Copyists: 17
  • Cutlers: 15
  • Fabricworkers: 37
  • Farrier: 92
  • Furriers: 11
  • Glassworkers: 56
  • Gunsmiths: 35
  • Harness-Makers: 16
  • Hatters: 33
  • Hosiery Workers: 12
  • Jewelers: 20
  • Leatherwrights: 43
  • Locksmiths: 18
  • Matchstick makers: 27
  • Musical Instrument Makers: 25
  • Painters, Structures and Fixtures: 23
  • Paper Workers: 26
  • Plasterers: 24
  • Pursemakers: 29
  • Roofers: 19
  • Ropemakers: 18
  • Rugmakers: 17
  • Saddlers: 34
  • Scabbardmakers: 40
  • Scalemakers: 19
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 17
  • Shoemakers: 17
  • Soap and Tallow Workers: 59
  • Tailors: 109
  • Tanners: 22
  • Upholsterers: 25
  • Watchmakers: 24
  • Weavers: 56
  • Whitesmiths: 14

Merchants

  • Adventuring Goods Retellers: 12
  • Arcana Sellers: 12
  • Beer-Sellers: 24
  • Booksellers: 28
  • Butchers: 46
  • Chandlers: 45
  • Chicken Butchers: 47
  • Entrepreneurs: 18
  • Fine Clothiers: 45
  • Fishmongers: 50
  • Florists: 10
  • Potion Sellers: 30
  • Resellers: 78
  • Spice Merchants: 24
  • Wine-sellers: 37
  • Wheelwright: 29
  • Woodsellers: 18

Service workers

  • Bakers: 106
  • Barbers: 92
  • Coachmen: 25
  • Cooks: 78
  • Doctors: 40
  • Gamekeepers: 28
  • Grooms: 15
  • Hairdressers: 64
  • Healers: 47
  • Housekeepers: 54
  • Housemaids: 106
  • House Stewards: 46
  • Inns: 18
  • Laundry maids: 34
  • Maidservants: 64
  • Nursery Maids: 34
  • Pastrycooks: 60
  • Restaurateur: 72
  • Tavern Keepers: 86

Specialized Laborer

  • Ashworkers: 26
  • Bleachers: 16
  • Chemical Workers: 10
  • Coal Heavers: 36
  • In-Town Couriers: 39
  • Long Haul Couriers: 42
  • Dockyard Workers: 39
  • Gas Workers: 8
  • Hay Merchants: 15
  • Leech Collectors: 43
  • Millers: 38
  • Miners: 41
  • Oilmen and Polishers: 29
  • Postmen: 41
  • Pure Finder: 22
  • Skinners: 60
  • Sugar Refiners: 10
  • Tosher: 28
  • Warehousemen: 64
  • Watercarriers: 41
  • Watermen, Bargemen, etc.: 54

Skilled Laborers

  • Accountants: 24
  • Alchemist: 27
  • Clerk: 40
  • Dentists: 18
  • Educators: 51
  • Engineers: 26
  • Gardeners: 18
  • Mages: 13
  • Plumbers: 18
  • Pharmacist: 21
  • Professors: 7
  • Scientists: 13
  • Wizards: 7

Civil Servants

  • Adventurers: 17
  • Bankers: 24
  • Civil Clerks: 40
  • Civic Iudex: 21
  • Consultants: 11
  • Exorcist: 40
  • Fixers: 22
  • Kami Clerk: 34
  • Landlords: 38
  • Lawyers: 22
  • Legend Keepers: 32
  • Militia Officers: 151
  • Monks, Monastic: 58
  • Monks, Civic: 60
  • Historian, Oral: 40
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 39
  • Priests: 75
  • Rangers: 23
  • Rat Catchers: 27
  • Scholars: 29
  • Spiritualist: 32
  • Slayers: 10
  • Storytellers: 68
  • Military Officers: 58

Cottage Industries

  • Brewers: 56
  • Comfort Services: 60
  • Enchanters: 21
  • Herbalists: 20
  • Jaminators: 64
  • Needleworkers: 60
  • Potters: 28
  • Preserve Makers: 56
  • Quilters: 25
  • Seamsters: 139
  • Spinners: 53
  • Tinker: 19
  • Weaver: 45

Artists

  • Actors: 20
  • Architects: 7
  • Bards: 29
  • Costumers: 11
  • Dancers: 21
  • Drafters: 11
  • Engravers: 14
  • Fine Furniture Carpenters: 8
  • Glaziers: 19
  • Inlayers: 17
  • Musicians: 49
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 15
  • Wood Carvers: 62
  • Writers: 64

Produce Industries

  • Butter Churners: 60
  • Canners: 56
  • Cheesmakers: 56
  • Ice Merchants: 7
  • Millers: 37
  • Picklers: 29
  • Smokers: 21
  • Stockmakers: 20
  • Tobacconists: 29
  • Tallowmakers: 36

6818 of Groqüe Hyegöqüe Hadfow's population work within a Foundational Occupation.

10408 of Groqüe Hyegöqüe Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 906 (5%) are noncontributers.

Points of Interest

A great magical Working has been a critical part of Groqüe Hyegöqüe Hadfow since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.

Groqüe Hyegöqüe Hadfow's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Groqüe Hyegöqüe Hadfow suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Groqüe Hyegöqüe Hadfow. One of Groqüe Hyegöqüe Hadfow's local festivals commemorates this miracle.

History